Use a sphere in Maya to create a bouncing ball animation. Include at least one obstacle that will change the speed and trajectory of the ball. Render the animation as a video file and upload it onto your blog.
Please keep in mind gravity's effect on an object - how it will cause the ball to slow down as it nears the top of the arc, and then speed up as it descends. Also, we don't want to just replicate reality, but exaggerate it. Really try and show that impact of the ball striking the ground. There is no set length - as long as the video is long enough to encompass the bouncing ball and its interaction with the obstacle, at 24 frames per second.
What I will be thinking about when grading:
Animation:
Timing and Spacing: Does it slow down as it nears the top of the arc and speed up before impact?
Arcs: Does the ball movement naturalistic?
Technical: Does the ball's path become wobbly at any point? Does the ball float through the ground? Was the Graph Editor used to fine tune the animation?
Student Examples:
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