Monday, April 1, 2019

Project 2: Prop Character

Due 4/29

Design a character based on an inanimate object (ex: Luxo Jr., the cast from Brave Little Toaster, Beast's servants from Beauty and the Beast).

Something to think about is how can this character show sentience?  It doesn't have to involve facial features (Luxo, the rug from Aladdin, for example, don't have faces but show sentience).  What kind of personality does the character have?

It's recommended to work from references of the real life object, such as photos, when designing your character, figuring out what your textures/colors should be, etc.  However, it doesn't have to look like a real-life replica of that object.  How realistic or cartoony the object is, is up to you.

This project will be divided into several parts:

Preproduction
1. Gesture Drawings
2. Model Sheet

Production
3. Model/Texture the Character
4. Rig the Character
5. Animate the Character performing a simple gesture.

The project will be graded on:
Character Design:  Was there thought and effort put into the character design?  Does it show research and preparation?  This will be most prevalent in the preproduction stage.
How the Character Design Translates into the 3D Model:  Does the model look like the reference drawings/photos?  This refers mostly to the model and textures.
Model Functionality:  Can the model function properly?  It's not required to have complicated functionality, but can it do simple things like bend its body, move its limbs and show character?
Animation/Acting:  Does the final gesture animation show personality?


Student Examples







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